My last attempt to refractor the older prototype was a... disaster. I'm going to go another direction. I'm keeping the last prototype; however, I will internally rewrite all of the major scripts. Once the scripts have been finalized, I will move those scripts to a new project and upload new models into the game.
I have been working on some of the models. I want to standardize what I will be incorporating into the game before finalizing scripts. I have the Scorpion fighter somewhat textured at this point:
It's not done, and there are things I want to add to the texturing map. However, it is a move in the right direction.
In addition, I created the standard destroyer for the Caprican fleet. It's based loosely on the Battlestar Galactica. It is smaller and is designed as a support craft for the larger battlestar. It is currently untextured and will be replacing a previous concept of a destroyer/cruiser.
The final picture represents the ship with its turrets and other final touch up details. It should be ready for export to my texturing program.
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