For the process, I created a new cruiser for the game. It's 868 meters long and is primarily meant to be a smaller version of a Battlestar (1200 - 1400 meters - depending on source). In a way, it's a step in the evolution from the smaller destroyers to larger battlestars depicted in the series. Writing this blog, I realized that forgot the add the launch tubes. I guess I'll go back later to fix that issue. I've included some pictures of the untextured product.
I included the Trident class destroyer as a reference point. These pictures are from Unity. Like the trident, I created the base model in 3DMax. I added the turrets after importing the mesh into Unity. The landing bays can retract and extend and needed to be separated from the main body. The first two pictures depict the cruiser with retracted landing bays. The last picture depicts extended landing bays. So, does look enough like a battlestar?
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