tag:blogger.com,1999:blog-6723580572653256416.post1172071609658332062..comments2014-03-14T19:59:38.548-07:00Comments on Battlestar: Colonial Viper: ScorpionUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6723580572653256416.post-32565970656267815382013-11-05T00:35:19.962-08:002013-11-05T00:35:19.962-08:00Done... Well... I got the model to look right an...Done... Well... I got the model to look right and decided on the general structure. I still have to divide the mesh up to facilitate visualizing damage. LeadDevhttps://www.blogger.com/profile/17618583742952505558noreply@blogger.comtag:blogger.com,1999:blog-6723580572653256416.post-26098282835631276372013-11-04T20:29:15.083-08:002013-11-04T20:29:15.083-08:00I got all the pieces for the base model. I still ...I got all the pieces for the base model. I still need to work on the details; I want to split the wing mesh into a left and right mesh. Also, I need to create the landing gear. I still have to create "damaged" parts for the fighter. <br /><br />Despite this, I do have a model that could be relatively functional, outside of landing. It might take me a day or two to figure out some of these details. LeadDevhttps://www.blogger.com/profile/17618583742952505558noreply@blogger.com